(0.27%) 5 561.00 points
(0.02%) 39 557 points
(0.41%) 20 122 points
(0.65%) $82.27
(0.86%) $2.71
(0.05%) $2 337.70
(0.68%) $29.46
(0.44%) $1 010.60
(0.14%) $0.935
(0.41%) $10.67
(0.04%) $0.791
(1.77%) $86.50
2.94% HKD 2.80
Live Chart Being Loaded With Signals
Razer Inc., an investment holding company, researches, designs, develops, manufactures, distributes, and sells gaming peripherals, systems, software, services, mobiles, and accessories under the Razer brand in the Americas, Europe, the Middle East, Africa, China, and rest of the Asia Pacific...
Stats | |
---|---|
Dzisiejszy wolumen | 303.30M |
Średni wolumen | 22.36M |
Kapitalizacja rynkowa | 0.00 |
EPS | HKD-0.00250 ( Q2 | 2019-06-30 ) |
Last Dividend | HKD0 ( N/A ) |
Next Dividend | HKD0 ( N/A ) |
P/E |
0 (Sector) 17.48 (Industry) 16.25 |
ATR14 | HKD0 (0.00%) |
Razer Inc Korelacja
10 Najbardziej pozytywne korelacje |
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10 Najbardziej negatywne korelacje |
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Did You Know?
Correlation is a statistical measure that describes the relationship between two variables. It ranges from -1 to 1, where -1 indicates a perfect negative correlation (as one variable increases, the other decreases), 1 indicates a perfect positive correlation (as one variable increases, the other increases), and 0 indicates no correlation (there is no relationship between the variables).
Correlation can be used to analyze the relationship between any two variables, not just stocks. It's commonly used in fields such as finance, economics, psychology, and more.
Razer Inc Finanse
Annual | 2021 |
Przychody: | HKD1.62B |
Zysk brutto: | HKD389.18M (24.03 %) |
EPS: | HKD0.00524 |
FY | 2021 |
Przychody: | HKD1.62B |
Zysk brutto: | HKD389.18M (24.03 %) |
EPS: | HKD0.00524 |
FY | 2020 |
Przychody: | HKD1.21B |
Zysk brutto: | HKD271.01M (22.31 %) |
EPS: | HKD0.000651 |
FY | 2019 |
Przychody: | HKD820.80M |
Zysk brutto: | HKD168.06M (20.48 %) |
EPS: | HKD-0.0100 |
Financial Reports:
No articles found.
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Razer Inc
Razer Inc., an investment holding company, researches, designs, develops, manufactures, distributes, and sells gaming peripherals, systems, software, services, mobiles, and accessories under the Razer brand in the Americas, Europe, the Middle East, Africa, China, and rest of the Asia Pacific. The company operates through four segments: Peripherals, Systems, Software and Services, and Others. It offers peripherals, such as gaming mice, headset, desktop, case, monitor, keyboard, controller, audio device, and mouse mat products, as well as apparel, wearable, bags, gear, gaming chair, smart glass, console platform, mobile device, mask, headphone, and other accessories; and streaming products, such as Webcams, microphones, captured, and other products. The company also provides hardware products, including high-performance gaming peripherals; and Razer Blade gaming laptops. In addition, its software platform includes Razer Synapse, Razer Chroma RGB, Razer Cortex, Thx Spatial Audio, 7.1 Surround Sound, and Streamer Companion App. Further, the company offers Razer Gold, a game/digital entertainment payment service; and Razer Fintech, an offline-to-online digital payment networks in Southeast Asia. Additionally, it provides airtime electronic pins for prepaid services, reload prepaid credit services, and bill payment services; and electronic pins for online games and other related products, as well as establishes, maintains, and operates payment, clearing and settlement system, and other related activities. The company sells its products through a network of distributors and retailers. Razer Inc. was founded in 2005 and is headquartered in Irvine, California.
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