(0.24%) 5 112.40 points
(0.33%) 38 366 points
(0.30%) 15 976 points
(-1.45%) $82.63
(5.77%) $2.03
(0.30%) $2 354.20
(0.04%) $27.55
(3.91%) $958.15
(-0.20%) $0.933
(-0.34%) $10.99
(-0.52%) $0.796
(1.68%) $93.41
1.43% $ 19.89
Live Chart Being Loaded With Signals
The fund invests at least 80% of its total assets in the securities of the underlying index and in American Depositary Receipts ("ADRs") and Global Depositary Receipts ("GDRs") based on the securities in the underlying index...
Stats | |
---|---|
Tagesvolumen | 15 536.00 |
Durchschnittsvolumen | 26 937.00 |
Marktkapitalisierung | 132.94M |
Last Dividend | $0.0271 ( 2023-06-29 ) |
Next Dividend | $0 ( N/A ) |
P/E | 21.56 |
ATR14 | $0.0770 (0.39%) |
Date | Person | Action | Amount | type |
---|---|---|---|---|
2016-06-16 | Centerbridge Credit Partners, L.p. | Buy | 16 420 | Common Stock |
2016-06-16 | Centerbridge Credit Partners, L.p. | Buy | 8 580 | Common Stock |
2016-06-15 | Centerbridge Credit Partners, L.p. | Buy | 65 680 | Common Stock |
2016-06-15 | Centerbridge Credit Partners, L.p. | Buy | 21 346 | Common Stock |
2016-06-14 | Centerbridge Credit Partners, L.p. | Buy | 36 914 | Common Stock |
INSIDER POWER |
---|
0.00 |
Last 95 transactions |
Buy: 3 347 155 | Sell: 1 625 465 |
Global X Video Games Korrelation
10 Am meisten positiv korreliert | |
---|---|
RGLD | 0.889 |
WWD | 0.888 |
IPKW | 0.884 |
LWAC | 0.873 |
IFGL | 0.872 |
LBTYA | 0.872 |
LBTYK | 0.872 |
IXUS | 0.87 |
VYMI | 0.869 |
STRA | 0.869 |
10 Am meisten negativ korreliert | |
---|---|
AMGN | -0.833 |
GHVI | -0.83 |
SFET | -0.828 |
CNET | -0.823 |
FAIL | -0.818 |
AXGN | -0.816 |
LLNW | -0.814 |
RTPY | -0.814 |
FTOC | -0.813 |
SMIT | -0.812 |
Wussten Sie das?
Korrelation ist ein statistisches Maß, das die Beziehung zwischen zwei Variablen beschreibt. Es reicht von -1 bis 1, wobei -1 eine perfekte negative Korrelation (wenn eine Variable zunimmt, nimmt die andere ab) anzeigt, 1 eine perfekte positive Korrelation (wenn eine Variable zunimmt, nimmt die andere zu) und 0 keine Korrelation anzeigt (es besteht kein Zusammenhang zwischen den Variablen).
Korrelation kann verwendet werden, um die Beziehung zwischen beliebigen zwei Variablen zu analysieren, nicht nur zwischen Aktien. Es wird häufig in Bereichen wie Finanzen, Wirtschaft, Psychologie und mehr verwendet.
Financial Reports:
No articles found.
Global X Video Games Dividends
(Q3/22) | (Q4/22) | (Q1/23) | (Q2/23) | (Q3/23) | (Q4/23) | (Q1/24) | (Q2/24) | (Q3/24) | (Q4/24) |
$0 (N/A) |
$0.00530 (N/A) |
$0 (N/A) |
$0.0271 (N/A) |
$0 (N/A) |
$0 (N/A) |
$0 (N/A) |
$0 (N/A) |
$0 (N/A) |
$0 (N/A) |
Very Unsafe
High risk of being cut
Unsafe
Heightened risk of being cut
Borderline
Moderate risk of being cut
Safe
Unlikely to be cut
Very Safe
Very unlikely to be cut
First Dividend | $0.207 | 2020-12-30 |
Last Dividend | $0.0271 | 2023-06-29 |
Next Dividend | $0 | N/A |
Payout Date | 2023-07-10 | |
Next Payout Date | N/A | |
# dividends | 6 | -- |
Total Paid Out | $0.508 | -- |
Avg. Dividend % Per Year | 0.25% | -- |
Score | 1.16 | -- |
Div. Sustainability Score | 0 | |
Div.Growth Potential Score | 0 | |
Div. Directional Score | 0 | -- |
Year | Amount | Yield |
---|---|---|
2020 | $0.207 | 1.24% |
2021 | $0.222 | 0.71% |
2022 | $0.0523 | 0.18% |
2023 | $0.0271 | 0.14% |
2024 | $0 | 0.00% |
Unable to generate commentary due to missing data.
Symbol | Title | Last dividend | Frequency | Years Dividend | Yearly Dividend | Score |
---|---|---|---|---|---|---|
PSEC | Dividend Royal | 2023-12-26 | Monthly | 21 | 7.04% | 8.50 |
SLVO | Dividend Royal | 2023-11-20 | Monthly | 12 | 10.77% | 8.50 |
QYLD | Dividend Royal | 2023-11-20 | Monthly | 11 | 7.50% | 8.50 |
GAIN | Dividend Royal | 2023-12-04 | Monthly | 20 | 8.19% | 8.50 |
GLDI | Dividend Royal | 2023-11-20 | Monthly | 12 | 7.15% | 8.50 |
OXLC | Dividend Royal | 2023-12-14 | Monthly | 14 | 10.00% | 8.50 |
OXSQ | Dividend Diamond | 2023-12-14 | Monthly | 21 | 9.10% | 8.50 |
HRZN | Dividend King | 2023-12-18 | Monthly | 15 | 6.60% | 8.45 |
USOI | Dividend Royal | 2023-11-20 | Monthly | 8 | 16.70% | 8.28 |
PFLT | Dividend King | 2023-11-15 | Monthly | 14 | 6.50% | 8.27 |
Ratio | Actual Value | Weight | Normalized Value | Score | Range |
---|---|---|---|---|---|
netProfitMarginTTM | 0 | 1.500 | 0 | 0 | [0 - 0.5] |
returnOnAssetsTTM | 0 | 1.200 | 0 | 0 | [0 - 0.3] |
returnOnEquityTTM | 0 | 1.500 | -1.111 | -1.667 | [0.1 - 1] |
payoutRatioTTM | 0 | -1.000 | 0 | 0 | [0 - 1] |
currentRatioTTM | 0 | 0.800 | -5.00 | -4.00 | [1 - 3] |
quickRatioTTM | 0 | 0.800 | -4.71 | -3.76 | [0.8 - 2.5] |
cashRatioTTM | 0 | 1.500 | -1.111 | -1.667 | [0.2 - 2] |
debtRatioTTM | 0 | -1.500 | 0 | 0 | [0 - 0.6] |
interestCoverageTTM | 0 | 1.000 | -1.111 | -1.111 | [3 - 30] |
operatingCashFlowPerShareTTM | 0 | 2.00 | 0 | 0 | [0 - 30] |
freeCashFlowPerShareTTM | 0 | 2.00 | 0 | 0 | [0 - 20] |
debtEquityRatioTTM | 0 | -1.500 | 0 | 0 | [0 - 2.5] |
grossProfitMarginTTM | 0 | 1.000 | -3.33 | -3.33 | [0.2 - 0.8] |
operatingProfitMarginTTM | 0 | 1.000 | -2.00 | -2.00 | [0.1 - 0.6] |
cashFlowToDebtRatioTTM | 0 | 1.000 | -1.111 | -1.111 | [0.2 - 2] |
assetTurnoverTTM | 0 | 0.800 | -3.33 | -2.67 | [0.5 - 2] |
Total Score | -2.53 |
Ratio | Actual Value | Weight | Normalized Value | Score | Range |
---|---|---|---|---|---|
peRatioTTM | 0 | 1.000 | -0.101 | 0 | [1 - 100] |
returnOnEquityTTM | 0 | 2.50 | -0.714 | -1.667 | [0.1 - 1.5] |
freeCashFlowPerShareTTM | 0 | 2.00 | 0 | 0 | [0 - 30] |
dividendYielPercentageTTM | 2.41 | 1.500 | 10.00 | 0 | [0 - 0.4] |
operatingCashFlowPerShareTTM | 0 | 2.00 | 0 | 0 | [0 - 30] |
payoutRatioTTM | 0 | 1.500 | 0 | 0 | [0 - 1] |
pegRatioTTM | 0 | 1.500 | -3.33 | 0 | [0.5 - 2] |
operatingCashFlowSalesRatioTTM | 0 | 1.000 | -2.50 | 0 | [0.1 - 0.5] |
Total Score | 0.561 |
Global X Video Games
The fund invests at least 80% of its total assets in the securities of the underlying index and in American Depositary Receipts ("ADRs") and Global Depositary Receipts ("GDRs") based on the securities in the underlying index. The underlying index is designed to provide exposure to exchange-listed companies that are positioned to benefit from increased consumption related to video games and esports. It is non-diversified.
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