(0.02%) 5 071.63 points
(-0.11%) 38 461 points
(0.10%) 15 713 points
(0.10%) $82.89
(1.09%) $1.671
(-0.35%) $2 330.30
(-0.46%) $27.22
(-0.48%) $911.40
(0.06%) $0.935
(0.81%) $10.99
(-0.06%) $0.803
(-0.94%) $92.31
Live Chart Being Loaded With Signals
iDreamSky Technology Holdings Limited, an investment holding company, operates as a digital entertainment platform in the game publishing market in the People's Republic of China...
Stats | |
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Today's Volume | 9.33M |
Average Volume | 7.45M |
Market Cap | 3.90B |
EPS | HKD0 ( 2023-08-30 ) |
Last Dividend | HKD0 ( N/A ) |
Next Dividend | HKD0 ( N/A ) |
P/E | -5.90 |
ATR14 | HKD0.00500 (0.20%) |
Volume Correlation
iDreamSky Technology Correlation
10 Most Positive Correlations |
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10 Most Negative Correlations |
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Did You Know?
Correlation is a statistical measure that describes the relationship between two variables. It ranges from -1 to 1, where -1 indicates a perfect negative correlation (as one variable increases, the other decreases), 1 indicates a perfect positive correlation (as one variable increases, the other increases), and 0 indicates no correlation (there is no relationship between the variables).
Correlation can be used to analyze the relationship between any two variables, not just stocks. It's commonly used in fields such as finance, economics, psychology, and more.
iDreamSky Technology Correlation - Currency/Commodity
iDreamSky Technology Financials
Annual | 2023 |
Revenue: | HKD1.92B |
Gross Profit: | HKD673.46M (35.14 %) |
EPS: | HKD-0.320 |
Q2 | 2023 |
Revenue: | HKD1.12B |
Gross Profit: | HKD505.77M (45.11 %) |
EPS: | HKD0.0292 |
Q4 | 2022 |
Revenue: | HKD1.35B |
Gross Profit: | HKD-170.69M (-12.62 %) |
EPS: | HKD-1.650 |
Q2 | 2022 |
Revenue: | HKD1.38B |
Gross Profit: | HKD598.50M (43.32 %) |
EPS: | HKD-0.150 |
Financial Reports:
No articles found.
iDreamSky Technology
iDreamSky Technology Holdings Limited, an investment holding company, operates as a digital entertainment platform in the game publishing market in the People's Republic of China. It operates in two segments, Game and Information Services and Experiential Retail Business. The company primarily publishes third party licensed and self-developed games to the game players through various mobile application stores and software websites, as well as through other game publishers; and provides in-game information services. It also engages in the provision of mobile games development and game co-operation services, including on-going updates of new contents and maintenance services, as well as provides information services, such as advertising services. In addition, the company principally offers game console experience and retails; sells game and cultural IP-themed trendy products; and develops internet and software technology and services. Further, it offers financing, culture, sports, entertainment, and internet information services. The company was founded in 2009 and is headquartered in Shenzhen, the People's Republic of China.
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